Eustreptospondylus
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Eustreptospondylus 2007-07-21 (original upload date) Hands fixed by FunkMonk.
Originally Posted by
Darknecromancer of the Wizards Community forums.
A scarred grey head bobs up and down in the waves. You run for cover in the jungle as the predator scrambles on land and lies down to relax. You know that it is tired, but it could still probably crush you to death in those powerful jaws. The creature lies out in the sun, drying itself and trying to pick up the scent on carrion nearby.
Eustreptospondylus is one of the most adaptable of predators. It has developed as both an active hunter and a scavenger to help it survive. It has also learned how to swim and island hop to keep its stomach full. They appear much as a miniature allosaur, but have a shorter head compared to the larger predator.
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Large animal |
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Hit Dice |
8d8 +16 (52 hp) |
| Initiative | +3 (+3 Dex) |
| Speed | 30 feet (8 squares), Swim 20 ft |
| Armor Class | 16 (+5 natural, +2 Dex, -1 Size) , Touch 11, Flat Footed 14 |
| Base Attack | +6 |
| Attack | Bite +9 melee (1d8+3) |
| Full Attack | Bite +9 melee (1d8 +2), 2 Claws +2 melee (1d4 +1) |
| Space/Reach | 5 ft/ 5 ft |
| Special Attacks | |
| Special Qualities | Low Light Vision, Scent, Cast-Iron Stomach |
| Saves | Fort +8, Ref +8, Will +4 |
| Abilities | Str 15, Dex 14, Con 15, Int 2, Wis 14, Cha 6 |
| Skills | Hide +11, Listen +13, Spot +12, Swim +15 |
| Feats | Weapon Focus (Bite), Multiattack, |
| Environment | Warm Forests |
| Organization | Solitary or Pair |
| Challenge rating | 7 |
| Treasure | none |
| Alignment | Always Neutral |
| Advancement | 9-15 HD (Large) 16-25 (Huge) |
Combat
A Eustreptospondylus will attack anything smaller than it, and is more than willing to chase of other predators to get a good meal. If the meal is large enough, as many as 9 adult Eustreptospondyluses can tolerate each others presences, but leave or chase each other off as soon as food sources dwindle.
Cast-Iron Stomach (Ex) much like common vultures, a Eustreptospondylus will eat anything and gain a +3 bonus on Fortitude saves dealing with natural diseases, but not supernatural diseases such as mummy rot.
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