Beipiaosaurus
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Beipiaosaurus. Own Work by Pavel Riha
Roleplaying
Originally Posted by
warforged51092 of the Wizards Community forums.
Beipiaosaurus |
|
Medium Animal |
|
Hit Dice |
2d8+8 (17 hp) |
Initiative |
+2 (+2 Dex) |
Speed: |
40 ft. (8 squares) |
Armor Class: |
18 (+2 Dex +6 natural), touch 12, flat-footed 16 |
Base Attack/Grapple |
+1/+3 |
Attack |
Claw +3 melee (2d4 +2) |
Full Attack |
Claw +3 melee (2d4 +2) and bite -2 melee (1d4 +1) |
Space/Reach |
5 ft./5 ft. |
Special Attacks |
Vomit, Augmented Critical |
Special Qualities |
Low-light vision |
Saves |
Fort +9, Ref +5, Will +0 |
Abilities |
Str 15, Dex 14, Con 19, Int 2, Wis 10, Cha 10 |
Skills |
Hide +3, Listen +4, Spot +4 |
Feats |
Great Fortitude |
Environment |
Warm forests, marshes |
| Organization | Solitary, Pair, or Family (2-5) |
| Challenge Rating | 2 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 3-4 HD (Medium); 5-6 HD (Large) |
| Level Adjustment | - |
Your party stumbles on an odd goose-shaped creature digging into a rotten log. The creature gives a startled hoot and waddles away.
Beipiaosaurs are one of the smallest of the odd therizinasaurs. This medium sized creature eats all manner of things: plants, carrion, insects, eggs, etc. Beipiaosaurs are generally peaceful.
Beipiaosaurs have a +2 racial bonus on fortitude saves vs. ingested poison and disease.
Beipiaosaurs have a +2 racial bonus on listen and spot checks.
Combat
Beipiaosaurs would much rather run than fight. But if cornered, it will lash
out with its savage claws and a foul mixture of half-digested gunk.
Augmented Critical (sp): A beipiaosaurus's claw attack threatens a critical on 19 or 20
Vomit (sp): as a standard action, a beipiaosaurus can vomit up its stomach contents. All in a 10 ft. cone must make a ref. save or take 1d6 acid damage. A separate fort. save must be taken by all within 10 ft. of the creature or be nauseated for 1d4 rounds. Both saves are constitution based.
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