Euparkeria

To Monsters

Euparkeria capensis, from the Early Triassic of South Africa, pencil drawing based on Caroll, 1988 Dec 31, 2006, modified May 20, 2007 ArthurWeasley

Dinosaur, Euparkeria

Roleplaying

Originally Posted by

Shade of the En World forums.

On this Thread

Dinosaur, Euparkeria
Small Animal
Hit Dice: 1d8+1 (5 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12
Base Attack/Grapple: +0/ -4
Attack: Bite +2 melee (1d4)
Full Attack: Bite +2 melee (1d4)
Space/Reach: 5 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +3, Ref +4, Will +1
Abilities: Str 10, Dex 14, Con 13, Int 1, Wis 13, Cha 5
Skills: Hide +9, Listen +2, Move Silently +5, Spot +2
Feats: Run (B), Stealthy, Weapon Finesse (B)
Environment: Warm desert and plains
Organization: Solitary or flock (2-8)
Challenge Rating: ½
Treasure: None
Alignment: Always neutral
Advancement: 2 HD (Small), 3 HD (Medium)
Level Adjustment: -

This reptile is about the size of a small dog. It is lizard-like in shape, but it carries its legs underneath it like a crocodile and has a crocodile-like head.

A euparkeria is a primitive thecodont--a group of reptiles including dinosaurs, crocodiles and birds.

Euparkerias are about 3 feet long, stand about 1 foot off the ground, and weigh around 20 pounds. They eat meat, scavenging when they can and feeding on fish, amphibians and other smaller reptiles. When food is scarce, they join into flocks to hunt larger prey- a pack of six or eight can and will attack man-sized opponents, especially solitary ones.

COMBAT

Euparkerias prefer to attack from ambush and in numbers. They flee if their prey offers a stiff resistance, however, or if one or more of their number is slain.

Sprint (Ex): Once per hour, a euparkeria can move 6 times its normal speed (180 feet) when it makes a charge.

Originally appeared in Dragon Magazine #66 (1982).

To Monsters

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