Cetiosaurus
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Cetiosaurus, a primitive sauropod from England. April 25, 2007 Ghedo
Herbivores whose heads are somewhat larger than other saurobods. They are peaceful unless attacked.
Roleplaying
Originally Posted by
Shade of the En World forums.
Dinosaur,
Cetiosaurus
Gargantuan Animal
Hit Dice: 15d8+78 (145 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 16 (-4 size, +10 natural), touch 6, flat-footed 16
Base Attack/Grapple: +11/+30
Attack: Tail slam +14 melee (2d8+10)
Full Attack: Tail slam +14 melee (2d8+10)
Space/Reach: 20 ft./20 ft.
Special Attacks: Trample
Special Qualities: Low-light vision, scent
Saves: Fort +16, Ref +11, Will +9
Abilities: Str 24, Dex 11, Con 20, Int 1, Wis 15, Cha 10
Skills: Listen +10, Spot +10, Swim +21
Feats: Alertness, Endurance, Great Fortitude, Iron Will, Lightning Reflexes,
Toughness
Environment: Warm plains and forest (islands)
Organization: Solitary or pair
Challenge Rating: 7
Treasure: None
Alignment: Always neutral
Advancement: 16-30 HD (Gargantuan), 31-45 HD (Colossal)
Level Adjustment: -
This massive quadruped has a powerful tail, a long neck, and a sloping back.
Cetiosaurs are a species of primitive sauropods that live on beaches and islands.
A cetiosaurus is about 50 feet long and 55,000 pounds, small for a sauropod. They are beachcombers, and their small size might be indicative of a less nourishing diet or reduced risk of predation. They live solitary lives, and most only see other cetiosaurs to mate.
COMBAT
Cetiosaurs use their tails if threatened like their larger kin, and like them can merely crush smaller creatures in their path.
Trample (Ex): A cetiosaurus can literally run over any creatures in its way that are of Huge or smaller size. Creatures trampled must make a Reflex save (DC 24 half) or take 4d8+10 damage. The save DC is Strength-based.
Skills: Cetiosaurs have a +8 racial bonus on Swim checks.
Originally appeared in Monstrous Compendium Volume Three: Forgotten Realms Appendix (1989).
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